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SLAM: Concepts

What is SLAM

SLAM (Simultaneous Localization and Mapping) allows placing 3D content in real space without needing an image as a reference. The device understands the surfaces in the environment and positions objects on them.

Differences from Image Tracking

Image TrackingSLAM
Requires markerYesNo
TechnologyProprietary WASMWebXR / native ARKit
PositioningRelative to markerRelative to surfaces
Typical use casePackaging, posters, artFurniture, objects in space

How it works in Monolook

Monolook unifies the SLAM experience across all platforms:

  • Android and headsets — Uses WebXR directly
  • iOS — Native bridge via AppClip that exposes a WebXR-equivalent API
  • Unity — Adapter in beta

This allows developing a single experience compatible with iOS, Android, Meta Quest, Pico 4, and Apple Vision Pro without code changes.

Current version

SLAM SDK: 1.0.14